![]() Provides the same defensive bonuses as the Fort improvement. Must be built on Hills adjacent to an Encampment district. not started in the Ancient era), then certain Wonders may be automatically removed from the game.īelow is a comprehensive list of all Wonders currently in the game, their requirements (both tech/civic-wise as well as placement-wise), their Production costs, and their effects. Lastly, if a game is started in a later era (i.e. This amount is always static and does not change based on time, meaning older Wonders can be built quickly if they haven't been built elsewhere. ![]() Third, Wonders require a set amount of Production before they are finished. When they are placed, whatever resource or improvement that was previously in that place is removed, but a road improvement is created on that space. Instead, Wonders are built on tiles and always have a specific requirement for where or next to where they can be placed. Second, a Wonder cannot be placed anywhere for, unlike previous games, they are not built inside a city center. First of all, a Wonder requires either a specific technology or civic before construction can begin. In order to build a Wonder, certain requirements must be met.
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